Showing posts with label Armor Wars. Show all posts
Showing posts with label Armor Wars. Show all posts

Saturday, January 23, 2016

The Battleworld Series

            Well everyone, Secret Wars is FINALLY over, only a mere three months after it was scheduled to end after countless delays and an additional issue produced to wrap everything up and by now the All New All Different Marvel lines are well underway.  But before we take a look at those series, I wanted to take a look back at all the Battleworld series that I had the chance to read and give some thoughts on each series as a whole.  I do have to warn whoever reads this, however, that there will be varying degrees of spoilers in this post.  I won’t give away the endings or any big act three twists but in order to properly talk about why some of these books do or don’t work some things that happen later in the series needs to be addressed.   So strap into your seats folks because this is going to be a long one.  These are my thoughts on the Battleworld Series.


Secret Wars

            I’ve gone over my distain of this series quite a few times but I do feel that some it bears repeating if for no other reason than maybe, just maybe, the writers will take their heads out of their asses and acknowledge that they screwed this one up and use it as a model for how not to do an event comic.  Yes, the art is great.  Yes, Issues 1, 2, and 9 are legitimately good and the covers by Alex Ross are some of the best artwork that I’ve ever seen for a superhero comic.  But this just doesn’t make up for the slog that was Issues 3 through 8, where actual storytelling and character development took a complete backseat to issue upon issue of exposition for exposition’s sake with no real plot or pacing that just decides to skip ahead a few months to the climax where people are rebelling against Doom for undefined reasons and where the Cabal that survived the destruction of the Ultimate Universe is working with the survivors of the main Marvel Universe for, again, undefined reasons.  Beyond that, there really isn’t much to say without digging deeper into each individual issue and pointing out everything that is wrong with it but that’s a series of post for another day.  It’s just a poorly written mess that completely botched what was a pretty good concept and is ultimately a poor way to start the new Marvel Multiverse.  Thank God the actual series resulting from this are on the whole pretty good.

Verdict
Burn


Future Imperfect

            A reoccurring thing you’re probably going to read in this post is that “this series started out really good but was undercut by a non-existent second act or a third act that had been almost completely cut out or both” and the Future Imperfect series is easily the obvious example of the latter.  The storyline in question takes place in a Battleworld territory where a third World War has more or less wiped out all of the major superheroes save for the Hulk, who now rules over his own city as a brutal dictator and calls himself The Maestro as a resistance force attempts liberate the city from his tyrannical rule.  At the start of the story, The Maestro is able to infiltrate the rebel’s base, take down many of its soldiers before encountering its leader; General Thunderbolt Ross who had been transformed into The Thing.  After a fight where the two cause a good amount of destruction to the city, the two decided to join forces in order to find a secret weapon that will give the Maestro the power to overthrow God Doom and allow him to become the ruler of Battleworld
            The premise is, as you read, very solid and offered up all kinds of possibilities.  Would the two bitter old enemies be able to keep their cool in order to achieve a common goal?  Would Ross be able keep control over his resistance army given his new partnership with The Maestro?  Does the Maestro really intend to honor his end of the deal when/if he has defeated Doom?  Will this secret weapon actually allow him the power to defeat a man who literally has the power of the Beyonders at his disposal?  Unfortunately none of these things are brought up or satisfyingly explored.  You have a few throwaway lines where some of Ross’s men question the wisdom of working with The Maestro and Ross himself making it clear that they aren’t friends but the whole thing just plays out like a treasure hunt road trip where at the end of each point on the map they have to fight a boss before reaching the final prize, lacking any real character development or elaborate storytelling that might have made this endeavor more interesting.  A lot of this has to do with the length of the story.  It’s very clear that this story was intended to be a much longer one and if I had to guess a lot of the questions I just brought up were probably plot points in the original drafts but were ultimately cut due to the restraints everyone had to put up with for a five issue series.
            Ultimately the comic is not poorly written or drawn by any means.  The twists are very well done, the initial world building is fantastic and the art work is nothing short of incredible but you do get the feeling that a lot is missing and when the series ended I found myself thinking about how great it could have been if it was allowed two or three more issues to flesh out its story a bit more.  As it is, the story is just okay and worth reading if you’re in-between issues but I wouldn’t exactly go out and hunt down every issue for it.
Verdict
Browse



Secret Wars: Battleworld and Secret Wars Journal

            There really isn’t a whole lot to say about these two series as they are both anthology comics that’s quality in both writing and artwork vary from story to story.  It’s worth reading for the good stuff and you will always get a good story out of it one way or another.
Verdict
Read



Thors

            What do you get when you have various Thors of parallel dimensions working as cops trying to solve a murder mystery?  An otherwise pretty solid comic that was only bogged down by things that was out of the creative team’s control.  The story in question follows a number of Thors, mainly Ultimate Thor and Thor the Unworthy, (the Thor of the main Marvel Universe who lost his ability to hold his hammer), as they attempt to solve the murder of a number of women who all happen to be the same person over the various dimensions.  What follows is a solid murder mystery full of twists, betrayals, red herrings, and a surprisingly deep reasoning behind the murders, all backed by solid artwork that is visually appealing, drawing upon inspirations from both Film Noir and the more traditional Asgardian aesthetics of the comics.
If Thors is the victim of anything, it’s the victim of a release date that was obviously meant to run parallel with that of Secret Wars and was constantly delayed as a result, killing a lot of the series’ thunder, (no pun intended).  It’s not at all helped by the fact that the second half of the last issue literally ties into Issue #7 of Secret Wars and seems to do so out of the blue without any real build up to it.
In the end, despite its release problem, it’s a solid comic.  The mystery is good, the interactions between the Thors is solid, all the characters have real depth to them and is backed by very solid artwork and I recommend giving it a read.
Verdict
Read



Deadpool’s Secret Wars

            Out of all the Battleworld Series, this one was the most surprising, especially given that the premise of the series wasn’t all that appealing to me.  As I’ve stated before, I wasn’t that big of a fan of the original Secret Wars and to be honest Deadpool has never been all that appealing to me as he comes off more as that annoying friend everyone seems to have who constantly makes bad puns and pop culture references to the point that you want to smack him.  But, surprisingly, it works in this series.
            Taking place during the original Secret Wars, this series focuses on Deadpool as the main protagonist as he fights, puns, and sleeps his way through the highlights of the Secret Wars series, offering new twists and perceptions as to what happened in the crossover event.  Beyond that, however, there really isn’t a whole lot to say about it.  The art work is really good and is vastly superior to the original while staying true to its original designs and the humor is fantastic with every pun hitting at just the right moment with the art work to complement it.  It’s a ton of fun and I could not recommend it highly enough.  Give it a read.
Verdict
Read

Old Man Logan
            Oh dear lord, this comic.  If there was one enormous disappointment in the Battleworld series, it was easily the Old Man Logan series.  Apparently taking place after the events of the original Old Man Logan story arc by Mark Millar the series started off promising when it seemed to follow up on the events from that fantastic story.  But then he discovers a head of an Ultron unit and then the thing turns into a road trip comic as he travels through the various realms of Battleworld.  Unfortunately, that’s really all it is.  Wolverine gets thrown from one realm to the next, enouncing various versions of characters in the Marvel Universe that either want to kill him, imprison him or tell him that he is destined for some bigger journey, all the while just kind of taking everything in with an indifferent disposition.
            I get the impression that this was intended to be a road trip story of self-discover for Wolverine; where he finally lets go of the horrible things that he did before the events of the original Old Man Logan arc as well as discovering more of Battleworld’s secrets and the fact that he has a greater journey ahead of him.  This all good in concept but it forgets that this was quite literally his entire arc in the original story making everything that happened in this story feel redundant and repetitive.  It also doesn’t help at all that the comic itself doesn’t really have much in the way of a story arc.  At the start of Issue #2, he’s wondering around the various realms of Battleworld without any real purpose and that’s how it ends as well.  There aren’t any reoccurring antagonists, plot points or supporting characters to help Wolverine along the way, making the entire series, quite literally, a plot-less road trip full of characters that we encounter once and are never mentioned again. 
            It’s not at all helped by the fact that the artwork is an eyesore.  I generally try not to call out particular styles of art as negatives, (different strokes for different folks), but this one just asks for it.  While the artwork does do its job of keeping events in a coherent order, the art itself can only be described as distorted.  It tends to change from setting to setting, (kudos on creativity on that), but each time the images on display are always distorted, with the earlier issues containing artwork that appear as if a constant sandstorm is going on, covering all the images and issues towards the end only using yellow, red, white and black in very strange ways to color the images that makes everything appear as if it were a dream sequence or something.  It’s not something that I would necessarily call bad but it seems inappropriate for this series, especially how the art style contradicts the other series where these characters appear.
            In the end, Old Man Logan was easily the most disappointing series of the Battleworld Series and by the time it was half way through the idea of reading it was one that filled me with a depressed resignation.  The story never went anywhere. Wolverine didn’t seem to be all that phased by the adventure when all was said and done and the artwork was just an eyesore.  Ordinarily it could easily be written off as a disposable Wolverine story but the fact that they had to make this a continuation of an otherwise great storyline makes it all the more insulting.  I am interested in seeing what they have in-store for this character in the new Marvel universe, but this series is only meant for kindling.
Verdict
Burn



Planet Hulk

            This is a series that is perfectly acceptable for what is, even if it doesn’t aspire to be much.  The story follows a version of Captain America as he travels through a Battleworld Zone known as Greenland with his faithful T-Red companion, Devil and a Hulk creature known as Doc Green, as he attempts to rescue his friend Bucky from a Greenland ruler known as The Red King.  What follows is a perfectly serviceable road trip comic where the three encounter and fight their way through various creatures, Captain and Doc argue about morality and ultimately arrive at the main fortress of The Red King where a few twists are revealed, (some more predictable then others), and the fates of our main characters are ultimately decided.  As I said, it’s perfectly acceptable for what it is.  The artwork is good, you find yourself invested in the main characters’ struggle, and it ends on appropriately bittersweet note.  I say give it a read if you have nothing else better to do but don’t expect the next Watchmen out of it.

Verdict
Browse



Spider-Verse

            Oh dear lord.  Aside from the awful artwork I really don’t have anything to say on this series.  It has a good setup to what could have been a potentially great series but seemed content to just have the characters mull around discussing their shared memory problems while other characters went back and forth from being bad guys to questionable allies to bad guys again all the while supported by the laziest artwork I’ve ever seen in a modern mainstream comic.  Don’t waste your time with it and I refuse to waste any more of mine on it.

Verdict
Burn



The Amazing Spider-Man: Renew Your Vows

            It’s good.  Read it.  It has fantastic artwork, knows how to play the family angle in all the right ways, shows why Peter being married, having a child and being is probably not a good idea and gives us an interesting new villain for our main characters to fight.  Check it out.  It’s a fun book.

Verdict
Read



Armor Wars

            Now here is yet another a comic that had a fantastic setup but couldn’t quite follow up on it due to it being a five issue miniseries.  The story takes place in the city of Technopolis; a massively polluted city where people can only survive by staying in Iron Man suites where Tony Stark himself rules and follows a series of events that were caused by the murder of this world’s Spider-Man.  At first it seems like it’s going to be a story of corporate espionage instead of the traditional Heroes V.S. Villains story but sadly this isn’t the case.  Talking about it at length is unfortunately not possible because the series is built around twists that start roughly halfway through the story and continue on until the end but I can say that while the twists are good, they ultimately can’t help but undercut the promise of the initial setup.  The artwork is appropriate and serviceable, given the setup of the city, but it can’t help but feel overdesigned, yet still somehow fails to leave the reader with anything all that interesting to look at outside of the novelty of seeing Wilson Fisk and a Thor powered Rhodey running around in Iron Man armor.  Still, when all is said and done, it’s certainly not a bad series and I say take a look if you have some spare time, provided that you can ignore just how much better it could have been.

Verdict
Browse



Civil War

            Aside from Old Man Logan and Secret Wars itself, this was the series that clearly had the most promise to it but only succeeded in being one of its biggest disappointments.  The premise is simple.  The Marvel Civil War continued but rather than actually being about a civil war between the various super heroes led by Captain America and Tony Stark, the series instead decides to be about Tony investigating an assassination on a woman who was determined to bring about peace between the two while Steve begins preparations for an all-out attack on Tony’s forces.  The problem is that the whole thing feels like the ending to a much more interesting story.  Throughout it, they talk about an ongoing war that essentially split the country in half, with Stark gaining the eastern parts of the U.S. while Rogers gained the western half all the while with Tony convincing the other nations of the world to view Captain America’s west as a rouge state and refuse to trade with them.  And to me that sounds like a much more interesting story then discovering who offed the peace ambassador at the tail end of the war.  Even ignoring all of that, the story itself isn’t terribly interesting, featuring a plot that consists of only said war preparations on Rogers’s side and a subpar mystery on Stark’s side that has such a lackluster payoff that you’ll find yourself rolling your eyes in indifference at.
            In the end it’s certainly not the worst story that I’ve read in the various Battleworld series but it was one that simply failed to register any type of emotional response from me, and to be honest, that easily the worst thing any kind of art can do.
Verdict
Ignore



Years of Future Past

            And finally we have Years of Future Past, a comic with a premise so overused that I’m genuinely shocked that anyone even bothered to use it in 2015.  The premise is essentially that President Kelly, a human antagonist of the X-Men, has turned the world into that of Days of Future Past, minus the Sentinels ruling everything, and the older mutants plan on using the younger ones as a means to turn popular opinion, (and perhaps Kelly’s) towards the idea that not all mutants are bad while the sentinels continue to hunt them and other rouge mutants.  The key problem with this series is that it’s essentially using a setting that has been used far too many times over the past thirty years and fails to stand out from the crowd, lacking the time traveling intrigue of the original Days of Future Past and Terminator franchise and fails to portray an interesting war between the Sentinels and mutants.  In truth, there is probably more to say about this comic but in all honesty, I can barely remember a thing about it so I can’t imagine it’s really worth your time either.
Verdict
Ignore



            And that wraps up my thoughts on the various Battleworld series.  Some were good, some were bad, some were great but a lot of them simply felt pointless.  I get the impression that if these series had been allowed to last a few more issues they could have been truly great stories in their own right as opposed to being simply okay ones.  As it stands, the new All New Marvel universe is now in full swing and so far the lineup has been impressive.  While I’m not sure that Marvel really needed to do this whole Secret Wars thing to reboot their universe, (as it stands, most of the series are virtually unchanged), the good series were more than worth my time and made the whole thing worthwhile and I despite their apparent redundancy, I still recommend that you give them a read.
            So until next time, please be sure to follow the site, like the Facebook page, and follow me on twitter.  Until then, let’s hope that the future of Marvel remains bright.

Sunday, June 21, 2015

Quick Thoughts on Bloodborne, The Witcher 3: The Wild Hunt, Jurassic World, and Marvel Comics from May 20th-June 17th

            Greetings my good readers and welcome to what should have been another in depth look at the latest issues from Marvel Comics.  Unfortunately there have been a number of things in my personal life, (mainly work and a move that is going painfully slow), that have been preventing me from writing any in depth articles on…well, anything.  With any luck, this will have changed before the month ends but for now there are many things that I’ll have to just give some quick thoughts on and continue to do more in depth reviews in the future.  So for now, these are Trey’s Quick Thoughts on Bloodborne, The Witcher 3: The Wild Hunt, Jurassic World, and Marvel Comics from May 20th-June 17th.  So let’s get going because we have a lot of stuff to cover with little time to do it.


Bloodborne

            The best way I can describe my feelings on FROM SOFTWARE’s games is that I respect and appreciate them more then I actually enjoy them.  I love the environments, the unique creature designs and respect and admire the fact that the games throw modern gamer’s sense of fairness and straightforward storytelling right out the window for an approach that harkens back to the age of the old Nintendo games where dying meant losing a great deal of progress and having to go through the same enemies and obstacles over and over again before you had everything down to a science.  But that said, it’s always made their games extremely frustrating and I’ve always had a very difficult time getting into them because of it.  That said, Blooborne is no exception to this in some ways.  The gameplay is still unforgivingly difficult and characters and a straightforward narrative are nonexistent but this time I’ve found myself completely and utterly captivated by it.  For this project the developers decided to throw the slow paced combat system of the Dark Souls games right out the window in favor of a more reflex based system with faster weapons, faster dodges and guns that stun your enemies if you time the shot right.  The monster designs are once again unique, terrifying and require brains as well as speed to kill and harkens to not only the creatures of the Dark Souls game but also to creatures that seem like they be right at home in some Guillermo del Toro horror movie or as some Lovecraftian Cthulhu spawn and I find myself utterly terrified each time I encounter a new one.
            Again, there really is very little in terms of a narrative.  Once again, you play as some random guy in a world that appears to be dying after some undefined cataclysm, fighting against anything in your path for vaguely defined reasons while something resembling a larger story happens as you do it but unlike the Dark Souls games I find myself interested in learning more about this world and learning about what is going on, as it creates environments and weapons that fascinate me and gives just enough bits of pieces of lore to wet my appetite.  As of writing this post, I have yet to beat the game but it is one that I would recommend at least trying and I personally can’t wait to get further in it.



The Witcher 3: The Wild Hunt

            Remember how The Witcher 2 had great graphics, characters, and difficult but not unforgiving gameplay but its actual narrative was less then compelling, feeling like it was just a set up for the sequel and never quite lived up to its open world potential?  Well, this game basically fixed all the things that didn’t work about the last game while adding significantly to the things that did work.  This is another one that I haven’t been able to beat do to work and a move but it is one I can highly recommend based on what I’ve played so far.  In short, it’s everything that both Witcher 2 and Dragon Age: Inquisition tried to be and what Skyrim wasn’t interested in doing.  Check it out.


Jurassic World

            It’s Jurassic Park fan fiction that somehow got made into a major blockbuster film.  That really sums up my thoughts on it.  Is it fun?  Yes.  Is it worth seeing?  Yes.  Is it as good as the original?  No.  It’s a little too light hearted and goofy and seems more akin to Pacific Rim then Jurassic Park.  Take that as you may.

Deadpool’s Secret War’s #1

            Remember when I said that the original Secret War was far too wordy, had out dated artwork, and just seemed to drag on for an insufferable about of time?  Well, over thirty years after the fact, Marvel found a way to fix this by adding in Deadpool.  The story in question focuses entirely on The Merc with the Mouth as he goes through the major plot beats of the story with his own insane little commentary and asides with updated artwork that fixes a lot the complaints I had against the original series.  It’s well drawn, action packed, and, above all, funny as hell.  Check it out if you have a chance.

Secret Wars: Journal #1

            Very much like Secret Wars: Battleworld, Secret Wars: Journal is an anthology book contains multiple stories in one issue featuring completely different character, but the quality here is much higher than Battleworld.  One involves a band of nobles pulling off a Robin Hood-esc heist and was good for what it was but mostly served as the setup to a future series entitled Siege.  Ultimately the story itself was nothing to write home about but did do its job in getting me interested in this particular setting.  The second story, however, was the real meat of the issue, focusing on a group of enslaved, Egypt-esc version of the X-Men as they attempt to kill a God in order to secure their freedom and is a perfect example of a done in one story.  It has a few great plot twists, the art was perfect for the setting, and knew how to quickly world build and get us invested in the plight of these X-Men without having to resort to a ton of exposition and is ultimately the reason I would recommend this issue.

Old Man Logan #1

               Of all the Secret Wars series that were being released, Old Man Logan was the one that I was looking forward to the most, as it was a continuation of what is, without a doubt, my all-time favorite Wolverine story, Old Man Logan.  Unfortunately this issue seemed…confused, as if it wasn’t sure if it wanted to be a continuation of the original story or a tie in to a much larger Battleworld story and because of this the issue seemed to lack any clear direction.  It wasn’t helped that the artwork looked as if dust was blowing about constantly and made it visually unappealing to look at.  In the end, I say that one was just worth a browse and can only hope that future issues improve the story.




Secret Wars #3

            Picking up right where Secret Wars #2 left off, Secret Wars #3 is an issue that feels like the scene/scenes of an action movie where nearly everything in terms of plot and character development is put on hold so someone can take the time to explain just what is going on and feels very much like the massive exposition dump that I praised the previous issue for not being.  Whereas that issue had a small series of narratives going on, this one seems content to go on and explain things at length without any real tissue to hold it together.  Instead of following up on the cliffhanger that the last issue left us on, the issue seems content to meander from exposition dump to exposition dump, whether it involves Doom and Sue Storm explaining to one another where it was the sun came from, (seriously), or Doctor Strange finally addressing how it was Battleworld came into existence, (very poorly I might add) and none of this comes off as particularly interesting.  And unfortunately that’s all there is to say about this one.  The whole issue is just that; an exposition dump where only two things really happen that somewhat advance the plot of the storyline but this is one that I would recommend reading the wiki article on as opposed to paying $3.99 for it.  It just isn’t worth it.


The Amazing Spider-Man: Renew Your Vows #1

            The Amazing Spider-Man: Renew Your Vows is a particularly difficult issue to discuss because one cannot discuss it without addressing the insane controversy that is the One More Day storyline and the fallout that came after.  The simple fact of the matter is that I haven’t read the story, nor have I read that many Spider-Man stories before that particular arc came out.  However, there does seem to be a consensus on one thing; the storyline in question was terrible.  The artwork was apparently horrible, Peter Parker acted more like a selfish twat then he had been in years, there were insane leaps in logic that didn’t make any sense even as far as comic books go, and the idea that the devil would only ask for Peter’s marriage in exchange for saving Aunt May’s life is idiotic at best.
            However, at the same time, one has to question how wise it was for Marvel to actually wed the two off.  Again this comes second hand but from what I gather, before the marriage actually happened, Mary Jane hadn’t actually been a big part of the Spider-Man comics in a long time and only came about because of Stan Lee.  You see at the time Stan Lee had more or less retired from writing and publishing comics but was still doing a regular, out of continuity, Spider-Man newspaper strip where the two actually got married and Marvel, in its infinite wisdom decided to hastily rush MJ back into the comics, hitch the two and quickly realized doing so was a mistake and spent the next twenty years trying to write the two out of it.  As a result, it’s been a bit difficult for me to fully get behind the outrage at the two being split up in principle mainly because it had its origins in what amounted to a pissing contest between Marvel’s current publishers and Stan Lee.
            With all of this said, however, fans have been clamoring for the two to get back together and this series seems to give them what they want in a way.  It shows the two back together, married and even with a young daughter but also feels like a blatant slap to the face to anyone who thinks that someone would be able to balance out a life as a superhero and a family man.  The issue begins sometime after the two have gotten married and after having their first child.  In this particular version of New York City many superheroes have gone missing, requiring Spider-Man to pick up their slack while Mary Jane is pressuring Peter to spend more time at home.  Confused by this turn of events, Peter goes to the Avengers Mansion where he discovers that non-powered heroes are being killed off while powered ones are disappearing.  The Avengers have a suspect in mind and set out to apprehend him but a situation quickly develops at home and Spider-Man must ultimately choose between being a hero and being a family man. 
            Although some of the situations feel a bit rushed and almost contrived, the presentation of heroics vs. family life is fantastic in this issue and does and amazing job of showing the kind of strain being a superhero would have on a family and knows how to make us feel the same emotions these characters are going through.  A particular highlight is where Peter discusses the possibility of becoming a full blown Avenger and what that just may mean for his family.  But the big highlight is where he ultimately has to choose between helping the Avengers take down the one who has been hunting superheroes and protecting his family from a recently escaped villain who is aware of Peter’s identity, effectivly dooming one group or the other.  What follows is perhaps one of the most brutal, emotionally driven fight scenes that I’ve seen in any comic and helps fully deliver the punch as to where Peter’s loyalties lie.  The whole endeavor is aided by fantastic artwork, complements of Adam Kubert with every image perfectly drawn, with fantastic action sequences and keeps the story moving at a brisk pace.
            In the end, this is a fantastic issue and one that both gives fans what they want and also tells them just why what they wanted was a little dumb.  It’s an incredibly written, fantastically drawn issue and even if you don’t care about the whole One More Day debacle I cannot recommend it highly enough.


Armor Wars #1

            Armor Wars is a series that contains what is perhaps one of the more unique concepts for a Battleworld zone, in that it seems less like the traditional hero vs. villain type of story and more of a battle of various corporations whose morality varies.  The zone is known as Technopolis, a massive, polluted, yet technologically advanced city where living outside of an Iron Man type suit is impossible for some undefined reason.  Ruled by Tony Stark, the control of Technopolis is in practice divided among three main corporations; one run by Tony Stark, another by his conniving, backstabbing brother Arno, and a third run by the villainous Wilson Fisk who all vie for control of the city.
If there is one big problem with this particular issue is that like many of the first issues that have come out over the past few weeks, the first issue of Armor Wars is one that ultimately amounts to a world building issue.  This isn’t necessarily a bad thing but by now, having released so many first issues in new series that just amount to world building issues, one cannot help but be a bit fatigued from being introduced to all of these new worlds and characters at once.  But with that said, it does do an excellent job of this, with its exposition done through natural dialog and succeeds in investing us in this environment and in what stores will take place within it.  Check it out if you get a chance.


Future Imperfect #1

For those of you who aren’t aware, Future Imperfect was originally an Incredible Hulk storyline that featured, at the time, one of the most unique ideas for a story that centered on a nigh indestructible superhero.  In the future, World War III broke out and wiped out all the heroes save for the Hulk who ruled over one of the last remaining cities as a ruthless dictator while a band of rebels plot to overthrow him by bringing a past version of the Hulk, (the one of the main Marvel timeline) to stop and possibly kill him.  By today’s standards a story like this is almost a cliché, but holds up fairly well and is considered a classic Hulk storyline and worth a read.  Future Imperfect #1 is more or less the same scenario, minus the Hulk coming to fight him and the issue is more or less just a rewriting/drawing of that set up with a few new characters thrown in who are all immediately likeable and sympathetic and is worth if you like the original storyline as it throws a few curveballs on the original story.  Beyond that, there really isn’t much more to say here.  Like many other stories, I get the impression that the real meat of the story will happen in later issues, but this one was more than enough to reinvigorate my interest in this setting and I suggest you give it a chance.


The Infinity Gauntlet #1

I cannot remember a single thing about this issue outside of a family running away from giant alien bugs that have overrun the earth, a cameo by Thanos, and an Infinity Stone kind of just appearing. Maybe it’s building up to something more but I’m not sure that I care enough to find out.

All New X-Men #41


This is one of the non-Secret Wars related comics that still seem to be hovering around, despite the fact that the Marvel Multiverse ended about a month ago in real time.  I honestly don’t know why this issue exists.  It’s not like the “Last Days” branded series where it’s all about the characters final moments.  It’s not even these character’s adventures in the new Battleworld.  It’s just a padded continuation of a book that feels like it isn’t serving a purpose outside of having a big finale for the X-Men in next issue of Uncanny X-Men that all the X-Men series seem to be building up to.  I just don’t know why it hasn’t been wrapped up by now I don’t know why this issue exists when it doesn’t do or say anything that hasn’t’ already been done or said a million times before.

Superior Ironman #9

This issue is similar to All New X-Men #41 in that I don’t know why it exists.  As a whole, the series has been really good, one of many that was unfairly axed because of the whole Secret Wars business.  Unfortunately this issue is one of many that have come out lately that feel as if the writers were rushing to wrap the story up but cannot avoid the simple fact that it really doesn’t matter in the long run.  In this case, we already know what happens to Tony.  He remains evil and he and Captain America ultimately kill one another in Avengers #44, which I might add came out over a month ago.  In the end, that’s the feeling I had while reading this issue and it just feels like more padding in a series that really should have already ended.



Spider-Verse #2

            This particular issue is, in a nutshell, a natural continuation of the last issue.  It further develops the characters, reveals a bit more about the world at large, and sets the stage for both short and long-term storylines with the same level of questionable artwork as the last issue.  Once again, it’s worth picking up if you were a fan of the Spider-Verse crossover event but otherwise is just a decent issue in a decent setting in a market that is currently crowded with new worlds.


Secret Wars: Battleworld #2


This issue is nothing short of amazing, trying and succeeding in telling two different standalone stories that manage to be satisfying, self-contained experiences but also set up the potential for future stories.  The first follows Blade, (the 1970 Blacksplotation version of him) as he attempts to hunt a vampire duck with the help of Howard the Duck in an all duck world.  The resulting story is action packed, fantastically drawn, and, above all, funny as hell mostly due to how seriously the characters take the situation and a few fantastic references to the Wesley Snipes films.  The second story is more or less a straightforward gladiator story that follows General Ross as he fights through the pits as a gladiator promoter attempts to get him removed from the fighting.  Beyond that there really isn’t much to say.  It’s action packed with fantastic artwork, they manage to develop this version of Ross in a relatively short amount of time, and are able to include a few clever twists that make the story that much more fun.  In the end, the whole issue is a fantastic read and I highly recommend you check it out.


Secret Wars: Journal #2

This issue is yet another fantastic anthology issue with two different stories that are both incredible reads for completely different reasons.  The first story takes place in a city called Killville, where various people attempt to win “Kraven’s Hunt”, a contest where people attempt to find and bring a coin to a casino owning version of Kraven who will reward the person who brings it to him with a fortune with the issue primarily following two cops as they try and collect on the reward.  What follows is a Warriors/The Purge: Anarchy-esc story where everything tries to kill the two cops as they try to make it to Kraven that isn’t all that great in the character or plot department but manages to be fun and entertaining in the ways these characters deal with everything that comes in their path.  It’s not exactly what I would call a deep story but is an extremely entertaining one.
The second story is the exact opposite.  Taking place in Mister Sinister’s kingdom, the story follows this world’s version of Daredevil, employed as Mister Sinister’s chief, as he plots to kill the cloner, mostly in order to free his hunter, Electra, whom Daredevil is deeply in love with.  In terms of action, there really isn’t anything here.  This is a story that is all about the character and going into his plans to kill Mister Sinister and how he and Electra go about their jobs and succeeds getting you in Daredevil’s mindset and make you sympathetic to him and Electra and makes you want to see him succeed.  It’s an all-round well written, well-paced story with a fantastic twist at that end and I hope to see more of this version of these characters in the future.  Check this issue out for both stories because they’re both great ones.

Magneto #19

Once again, we have another issue of another series that takes place before the Incursion and once again we’re stuck with the burden of knowing how the end of the story will turn out.  Magneto fails and both universes are destroyed.  And again, we’re left with an underwhelming issue detailing the events that led to this point in Magneto’s life.  While it is an improvement over the last issue, the one in question once again can’t help but digressing into flashbacks while the real action and more interesting things are happening in the “present” of the book, although it does seem to be intent on answering a question that has been lurking in the book almost from the start.  But even the improvements are hindered by the fact that during the Incursion battle it keeps zooming in on the faces of the characters as opposed to properly showing how Magneto is tearing apart an Ultimate Sentinel.  In the end, it’s once again another series that feels like it should have already ended or ended with this issue and fails to give a satisfying experience in the meantime.  This one just isn’t worth your time.


Deadpool’s Secret Wars #2

Everything that I said about the first issue can be applied here, even if some of the novelty of seeing Deadpool in the original Secret Wars has worn out a bit.  Still, if you’re a fan of Deadpool and of the original Secret Wars, I say it’s worth checking out.

Old Man Logan #2

I’m not really sure if I should review this series at all because I’m probably basing my judgment of this book on what I want it to be as opposed to what it is.  I was really looking for a story where Logan takes down the baddies who have taken over the world but now the series seems intent on making it about some much larger conflict in Battleworld.  It’s not necessarily a bad thing but it really wasn’t the story I was looking for so there will be bias in any review I do of this series because of that.  That said, this issue isn’t very good.  Once again the art work is very grainy and you’ll have a difficult time figuring out just what is going on without looking closely at the page and I find myself wondering who would ever want to draw in this style.  It’s story picks up with Logan reaching the top of the wall that divided his world from the others and proceeds to be a strange series of events that happens to him, from encountering one of the Thors who promptly blasts him with lightning, to a fight with a random tiger, to a battle with Sabertooth, and encounter with a parallel version of the X-Men which makes him more confused than ever.  Ultimately it’s not really a story so much as a collection of random events that happen to the character without anything resembling a coherent narrative.  Maybe the series will get better in the future, (the last page seems to indicate as much), but the series continues to remain a big disappointment.

And that wraps up this edition of Quick Thoughts On.  The article in question turned out a lot longer then I intended so thanks for sticking with this until the end.  In the future I expect more articles like this will eventually pop up but hopefully not anytime soon and with any luck things will go back to normal on Trey’s Take On very soon.  So until next time please follow the site, like the Facebook page and follow me on Twitter.  Until then, have fun reading the comics and playing the games I recommended.