Showing posts with label Magneto. Show all posts
Showing posts with label Magneto. Show all posts

Sunday, June 21, 2015

Quick Thoughts on Bloodborne, The Witcher 3: The Wild Hunt, Jurassic World, and Marvel Comics from May 20th-June 17th

            Greetings my good readers and welcome to what should have been another in depth look at the latest issues from Marvel Comics.  Unfortunately there have been a number of things in my personal life, (mainly work and a move that is going painfully slow), that have been preventing me from writing any in depth articles on…well, anything.  With any luck, this will have changed before the month ends but for now there are many things that I’ll have to just give some quick thoughts on and continue to do more in depth reviews in the future.  So for now, these are Trey’s Quick Thoughts on Bloodborne, The Witcher 3: The Wild Hunt, Jurassic World, and Marvel Comics from May 20th-June 17th.  So let’s get going because we have a lot of stuff to cover with little time to do it.


Bloodborne

            The best way I can describe my feelings on FROM SOFTWARE’s games is that I respect and appreciate them more then I actually enjoy them.  I love the environments, the unique creature designs and respect and admire the fact that the games throw modern gamer’s sense of fairness and straightforward storytelling right out the window for an approach that harkens back to the age of the old Nintendo games where dying meant losing a great deal of progress and having to go through the same enemies and obstacles over and over again before you had everything down to a science.  But that said, it’s always made their games extremely frustrating and I’ve always had a very difficult time getting into them because of it.  That said, Blooborne is no exception to this in some ways.  The gameplay is still unforgivingly difficult and characters and a straightforward narrative are nonexistent but this time I’ve found myself completely and utterly captivated by it.  For this project the developers decided to throw the slow paced combat system of the Dark Souls games right out the window in favor of a more reflex based system with faster weapons, faster dodges and guns that stun your enemies if you time the shot right.  The monster designs are once again unique, terrifying and require brains as well as speed to kill and harkens to not only the creatures of the Dark Souls game but also to creatures that seem like they be right at home in some Guillermo del Toro horror movie or as some Lovecraftian Cthulhu spawn and I find myself utterly terrified each time I encounter a new one.
            Again, there really is very little in terms of a narrative.  Once again, you play as some random guy in a world that appears to be dying after some undefined cataclysm, fighting against anything in your path for vaguely defined reasons while something resembling a larger story happens as you do it but unlike the Dark Souls games I find myself interested in learning more about this world and learning about what is going on, as it creates environments and weapons that fascinate me and gives just enough bits of pieces of lore to wet my appetite.  As of writing this post, I have yet to beat the game but it is one that I would recommend at least trying and I personally can’t wait to get further in it.



The Witcher 3: The Wild Hunt

            Remember how The Witcher 2 had great graphics, characters, and difficult but not unforgiving gameplay but its actual narrative was less then compelling, feeling like it was just a set up for the sequel and never quite lived up to its open world potential?  Well, this game basically fixed all the things that didn’t work about the last game while adding significantly to the things that did work.  This is another one that I haven’t been able to beat do to work and a move but it is one I can highly recommend based on what I’ve played so far.  In short, it’s everything that both Witcher 2 and Dragon Age: Inquisition tried to be and what Skyrim wasn’t interested in doing.  Check it out.


Jurassic World

            It’s Jurassic Park fan fiction that somehow got made into a major blockbuster film.  That really sums up my thoughts on it.  Is it fun?  Yes.  Is it worth seeing?  Yes.  Is it as good as the original?  No.  It’s a little too light hearted and goofy and seems more akin to Pacific Rim then Jurassic Park.  Take that as you may.

Deadpool’s Secret War’s #1

            Remember when I said that the original Secret War was far too wordy, had out dated artwork, and just seemed to drag on for an insufferable about of time?  Well, over thirty years after the fact, Marvel found a way to fix this by adding in Deadpool.  The story in question focuses entirely on The Merc with the Mouth as he goes through the major plot beats of the story with his own insane little commentary and asides with updated artwork that fixes a lot the complaints I had against the original series.  It’s well drawn, action packed, and, above all, funny as hell.  Check it out if you have a chance.

Secret Wars: Journal #1

            Very much like Secret Wars: Battleworld, Secret Wars: Journal is an anthology book contains multiple stories in one issue featuring completely different character, but the quality here is much higher than Battleworld.  One involves a band of nobles pulling off a Robin Hood-esc heist and was good for what it was but mostly served as the setup to a future series entitled Siege.  Ultimately the story itself was nothing to write home about but did do its job in getting me interested in this particular setting.  The second story, however, was the real meat of the issue, focusing on a group of enslaved, Egypt-esc version of the X-Men as they attempt to kill a God in order to secure their freedom and is a perfect example of a done in one story.  It has a few great plot twists, the art was perfect for the setting, and knew how to quickly world build and get us invested in the plight of these X-Men without having to resort to a ton of exposition and is ultimately the reason I would recommend this issue.

Old Man Logan #1

               Of all the Secret Wars series that were being released, Old Man Logan was the one that I was looking forward to the most, as it was a continuation of what is, without a doubt, my all-time favorite Wolverine story, Old Man Logan.  Unfortunately this issue seemed…confused, as if it wasn’t sure if it wanted to be a continuation of the original story or a tie in to a much larger Battleworld story and because of this the issue seemed to lack any clear direction.  It wasn’t helped that the artwork looked as if dust was blowing about constantly and made it visually unappealing to look at.  In the end, I say that one was just worth a browse and can only hope that future issues improve the story.




Secret Wars #3

            Picking up right where Secret Wars #2 left off, Secret Wars #3 is an issue that feels like the scene/scenes of an action movie where nearly everything in terms of plot and character development is put on hold so someone can take the time to explain just what is going on and feels very much like the massive exposition dump that I praised the previous issue for not being.  Whereas that issue had a small series of narratives going on, this one seems content to go on and explain things at length without any real tissue to hold it together.  Instead of following up on the cliffhanger that the last issue left us on, the issue seems content to meander from exposition dump to exposition dump, whether it involves Doom and Sue Storm explaining to one another where it was the sun came from, (seriously), or Doctor Strange finally addressing how it was Battleworld came into existence, (very poorly I might add) and none of this comes off as particularly interesting.  And unfortunately that’s all there is to say about this one.  The whole issue is just that; an exposition dump where only two things really happen that somewhat advance the plot of the storyline but this is one that I would recommend reading the wiki article on as opposed to paying $3.99 for it.  It just isn’t worth it.


The Amazing Spider-Man: Renew Your Vows #1

            The Amazing Spider-Man: Renew Your Vows is a particularly difficult issue to discuss because one cannot discuss it without addressing the insane controversy that is the One More Day storyline and the fallout that came after.  The simple fact of the matter is that I haven’t read the story, nor have I read that many Spider-Man stories before that particular arc came out.  However, there does seem to be a consensus on one thing; the storyline in question was terrible.  The artwork was apparently horrible, Peter Parker acted more like a selfish twat then he had been in years, there were insane leaps in logic that didn’t make any sense even as far as comic books go, and the idea that the devil would only ask for Peter’s marriage in exchange for saving Aunt May’s life is idiotic at best.
            However, at the same time, one has to question how wise it was for Marvel to actually wed the two off.  Again this comes second hand but from what I gather, before the marriage actually happened, Mary Jane hadn’t actually been a big part of the Spider-Man comics in a long time and only came about because of Stan Lee.  You see at the time Stan Lee had more or less retired from writing and publishing comics but was still doing a regular, out of continuity, Spider-Man newspaper strip where the two actually got married and Marvel, in its infinite wisdom decided to hastily rush MJ back into the comics, hitch the two and quickly realized doing so was a mistake and spent the next twenty years trying to write the two out of it.  As a result, it’s been a bit difficult for me to fully get behind the outrage at the two being split up in principle mainly because it had its origins in what amounted to a pissing contest between Marvel’s current publishers and Stan Lee.
            With all of this said, however, fans have been clamoring for the two to get back together and this series seems to give them what they want in a way.  It shows the two back together, married and even with a young daughter but also feels like a blatant slap to the face to anyone who thinks that someone would be able to balance out a life as a superhero and a family man.  The issue begins sometime after the two have gotten married and after having their first child.  In this particular version of New York City many superheroes have gone missing, requiring Spider-Man to pick up their slack while Mary Jane is pressuring Peter to spend more time at home.  Confused by this turn of events, Peter goes to the Avengers Mansion where he discovers that non-powered heroes are being killed off while powered ones are disappearing.  The Avengers have a suspect in mind and set out to apprehend him but a situation quickly develops at home and Spider-Man must ultimately choose between being a hero and being a family man. 
            Although some of the situations feel a bit rushed and almost contrived, the presentation of heroics vs. family life is fantastic in this issue and does and amazing job of showing the kind of strain being a superhero would have on a family and knows how to make us feel the same emotions these characters are going through.  A particular highlight is where Peter discusses the possibility of becoming a full blown Avenger and what that just may mean for his family.  But the big highlight is where he ultimately has to choose between helping the Avengers take down the one who has been hunting superheroes and protecting his family from a recently escaped villain who is aware of Peter’s identity, effectivly dooming one group or the other.  What follows is perhaps one of the most brutal, emotionally driven fight scenes that I’ve seen in any comic and helps fully deliver the punch as to where Peter’s loyalties lie.  The whole endeavor is aided by fantastic artwork, complements of Adam Kubert with every image perfectly drawn, with fantastic action sequences and keeps the story moving at a brisk pace.
            In the end, this is a fantastic issue and one that both gives fans what they want and also tells them just why what they wanted was a little dumb.  It’s an incredibly written, fantastically drawn issue and even if you don’t care about the whole One More Day debacle I cannot recommend it highly enough.


Armor Wars #1

            Armor Wars is a series that contains what is perhaps one of the more unique concepts for a Battleworld zone, in that it seems less like the traditional hero vs. villain type of story and more of a battle of various corporations whose morality varies.  The zone is known as Technopolis, a massive, polluted, yet technologically advanced city where living outside of an Iron Man type suit is impossible for some undefined reason.  Ruled by Tony Stark, the control of Technopolis is in practice divided among three main corporations; one run by Tony Stark, another by his conniving, backstabbing brother Arno, and a third run by the villainous Wilson Fisk who all vie for control of the city.
If there is one big problem with this particular issue is that like many of the first issues that have come out over the past few weeks, the first issue of Armor Wars is one that ultimately amounts to a world building issue.  This isn’t necessarily a bad thing but by now, having released so many first issues in new series that just amount to world building issues, one cannot help but be a bit fatigued from being introduced to all of these new worlds and characters at once.  But with that said, it does do an excellent job of this, with its exposition done through natural dialog and succeeds in investing us in this environment and in what stores will take place within it.  Check it out if you get a chance.


Future Imperfect #1

For those of you who aren’t aware, Future Imperfect was originally an Incredible Hulk storyline that featured, at the time, one of the most unique ideas for a story that centered on a nigh indestructible superhero.  In the future, World War III broke out and wiped out all the heroes save for the Hulk who ruled over one of the last remaining cities as a ruthless dictator while a band of rebels plot to overthrow him by bringing a past version of the Hulk, (the one of the main Marvel timeline) to stop and possibly kill him.  By today’s standards a story like this is almost a cliché, but holds up fairly well and is considered a classic Hulk storyline and worth a read.  Future Imperfect #1 is more or less the same scenario, minus the Hulk coming to fight him and the issue is more or less just a rewriting/drawing of that set up with a few new characters thrown in who are all immediately likeable and sympathetic and is worth if you like the original storyline as it throws a few curveballs on the original story.  Beyond that, there really isn’t much more to say here.  Like many other stories, I get the impression that the real meat of the story will happen in later issues, but this one was more than enough to reinvigorate my interest in this setting and I suggest you give it a chance.


The Infinity Gauntlet #1

I cannot remember a single thing about this issue outside of a family running away from giant alien bugs that have overrun the earth, a cameo by Thanos, and an Infinity Stone kind of just appearing. Maybe it’s building up to something more but I’m not sure that I care enough to find out.

All New X-Men #41


This is one of the non-Secret Wars related comics that still seem to be hovering around, despite the fact that the Marvel Multiverse ended about a month ago in real time.  I honestly don’t know why this issue exists.  It’s not like the “Last Days” branded series where it’s all about the characters final moments.  It’s not even these character’s adventures in the new Battleworld.  It’s just a padded continuation of a book that feels like it isn’t serving a purpose outside of having a big finale for the X-Men in next issue of Uncanny X-Men that all the X-Men series seem to be building up to.  I just don’t know why it hasn’t been wrapped up by now I don’t know why this issue exists when it doesn’t do or say anything that hasn’t’ already been done or said a million times before.

Superior Ironman #9

This issue is similar to All New X-Men #41 in that I don’t know why it exists.  As a whole, the series has been really good, one of many that was unfairly axed because of the whole Secret Wars business.  Unfortunately this issue is one of many that have come out lately that feel as if the writers were rushing to wrap the story up but cannot avoid the simple fact that it really doesn’t matter in the long run.  In this case, we already know what happens to Tony.  He remains evil and he and Captain America ultimately kill one another in Avengers #44, which I might add came out over a month ago.  In the end, that’s the feeling I had while reading this issue and it just feels like more padding in a series that really should have already ended.



Spider-Verse #2

            This particular issue is, in a nutshell, a natural continuation of the last issue.  It further develops the characters, reveals a bit more about the world at large, and sets the stage for both short and long-term storylines with the same level of questionable artwork as the last issue.  Once again, it’s worth picking up if you were a fan of the Spider-Verse crossover event but otherwise is just a decent issue in a decent setting in a market that is currently crowded with new worlds.


Secret Wars: Battleworld #2


This issue is nothing short of amazing, trying and succeeding in telling two different standalone stories that manage to be satisfying, self-contained experiences but also set up the potential for future stories.  The first follows Blade, (the 1970 Blacksplotation version of him) as he attempts to hunt a vampire duck with the help of Howard the Duck in an all duck world.  The resulting story is action packed, fantastically drawn, and, above all, funny as hell mostly due to how seriously the characters take the situation and a few fantastic references to the Wesley Snipes films.  The second story is more or less a straightforward gladiator story that follows General Ross as he fights through the pits as a gladiator promoter attempts to get him removed from the fighting.  Beyond that there really isn’t much to say.  It’s action packed with fantastic artwork, they manage to develop this version of Ross in a relatively short amount of time, and are able to include a few clever twists that make the story that much more fun.  In the end, the whole issue is a fantastic read and I highly recommend you check it out.


Secret Wars: Journal #2

This issue is yet another fantastic anthology issue with two different stories that are both incredible reads for completely different reasons.  The first story takes place in a city called Killville, where various people attempt to win “Kraven’s Hunt”, a contest where people attempt to find and bring a coin to a casino owning version of Kraven who will reward the person who brings it to him with a fortune with the issue primarily following two cops as they try and collect on the reward.  What follows is a Warriors/The Purge: Anarchy-esc story where everything tries to kill the two cops as they try to make it to Kraven that isn’t all that great in the character or plot department but manages to be fun and entertaining in the ways these characters deal with everything that comes in their path.  It’s not exactly what I would call a deep story but is an extremely entertaining one.
The second story is the exact opposite.  Taking place in Mister Sinister’s kingdom, the story follows this world’s version of Daredevil, employed as Mister Sinister’s chief, as he plots to kill the cloner, mostly in order to free his hunter, Electra, whom Daredevil is deeply in love with.  In terms of action, there really isn’t anything here.  This is a story that is all about the character and going into his plans to kill Mister Sinister and how he and Electra go about their jobs and succeeds getting you in Daredevil’s mindset and make you sympathetic to him and Electra and makes you want to see him succeed.  It’s an all-round well written, well-paced story with a fantastic twist at that end and I hope to see more of this version of these characters in the future.  Check this issue out for both stories because they’re both great ones.

Magneto #19

Once again, we have another issue of another series that takes place before the Incursion and once again we’re stuck with the burden of knowing how the end of the story will turn out.  Magneto fails and both universes are destroyed.  And again, we’re left with an underwhelming issue detailing the events that led to this point in Magneto’s life.  While it is an improvement over the last issue, the one in question once again can’t help but digressing into flashbacks while the real action and more interesting things are happening in the “present” of the book, although it does seem to be intent on answering a question that has been lurking in the book almost from the start.  But even the improvements are hindered by the fact that during the Incursion battle it keeps zooming in on the faces of the characters as opposed to properly showing how Magneto is tearing apart an Ultimate Sentinel.  In the end, it’s once again another series that feels like it should have already ended or ended with this issue and fails to give a satisfying experience in the meantime.  This one just isn’t worth your time.


Deadpool’s Secret Wars #2

Everything that I said about the first issue can be applied here, even if some of the novelty of seeing Deadpool in the original Secret Wars has worn out a bit.  Still, if you’re a fan of Deadpool and of the original Secret Wars, I say it’s worth checking out.

Old Man Logan #2

I’m not really sure if I should review this series at all because I’m probably basing my judgment of this book on what I want it to be as opposed to what it is.  I was really looking for a story where Logan takes down the baddies who have taken over the world but now the series seems intent on making it about some much larger conflict in Battleworld.  It’s not necessarily a bad thing but it really wasn’t the story I was looking for so there will be bias in any review I do of this series because of that.  That said, this issue isn’t very good.  Once again the art work is very grainy and you’ll have a difficult time figuring out just what is going on without looking closely at the page and I find myself wondering who would ever want to draw in this style.  It’s story picks up with Logan reaching the top of the wall that divided his world from the others and proceeds to be a strange series of events that happens to him, from encountering one of the Thors who promptly blasts him with lightning, to a fight with a random tiger, to a battle with Sabertooth, and encounter with a parallel version of the X-Men which makes him more confused than ever.  Ultimately it’s not really a story so much as a collection of random events that happen to the character without anything resembling a coherent narrative.  Maybe the series will get better in the future, (the last page seems to indicate as much), but the series continues to remain a big disappointment.

And that wraps up this edition of Quick Thoughts On.  The article in question turned out a lot longer then I intended so thanks for sticking with this until the end.  In the future I expect more articles like this will eventually pop up but hopefully not anytime soon and with any luck things will go back to normal on Trey’s Take On very soon.  So until next time please follow the site, like the Facebook page and follow me on Twitter.  Until then, have fun reading the comics and playing the games I recommended. 

Tuesday, May 19, 2015

This Week in Marvel Comics: Secret Wars #2, Magneto #18, Thor #8, and Uncanny Avengers #4

            Welcome, to what I hope will be a long running series of articles, entitled This Week in Marvel Comics, where I shall review the various issues of Marvel’s books that I read on a regular basis.  Why only one article?  Well, it allows me to condense the number that I have so that any readers I have can see everything in one place, as opposed to hunting through my blog articles to find the ones they want.  This may change in time, (the article titles can be a bit of a mouthful), but for now this is the way I wish to write it.  Now I before I go any further, it needs to be established that any issue I review will spoil the previous issues, as it’s the only way to talk about the current issues with the appropriate context so consider this your spoiler warning.  So, without further ado, this is This Week in Marvel Comics: Secret Wars #2, Magneto #18, Thor #8, and Uncanny Avengers #4.








Secret Wars #2


            The best way one can describe Secret Wars #2 is as a world building issue that quite frankly has little to do with the events of the previous issue save for the last seven pages.  Depending on your point of view, this is either the issue’s greatest strength or its greatest weakness.  As we all know from the last issue and the Time Runs Out build up, the Marvel Multiverse has ended with Earth 616, (the main Marvel Universe) and Earth 1610, (the Ultimate Universe), finally colliding and ending the last two universe because apparently the all-powerful Beyonders got bored or something, (it isn’t very well explained).  In a last ditch effort to save humanity, Doctor Doom attempted to confront the Beyonders and destroy them with the help of Doctor Strange, while Reed Richards and the Illuminati build a life raft for a small portion of humanity that can survive the Incursion.  Ultimately, Doom and Strange apparently failed and Richards succeeded, landing on a mysterious, unknown world but at a great cost. 
            Unfortunately, this issue doesn’t pick up where the last on left off and instead focuses on establishing the rules for the new Battleworld, mostly through the eyes of a new Thor, (more on that in a moment).  Through this characters eyes we learn that Doom, (or at least some version of him), is the ruler of this world, (or at least the more civilized parts of it), and has set himself up as a God with Steven Strange as his right hand and Sue Storm as his apparent wife and any who object to his rule or word are immediately put down, often by being thrown over a wall that divides the territories that Doom rules absolutely and other chaotic territories in Battleworld that are populated buy Marvel Zombies, Ultron’s robotic hordes, and another army known as the Annihilation wave, that periodically attack the wall.  The wall itself is manned by the Thors, who also serves as Dooms personal police force who serve him without question.  The world itself is divided among various barons, who rule their respective territories as kings and are only called to account when they have violated another baron’s rights in some way. 
            The confusing part of all of this, (outside of Battleworld’s existence), is that the entire population seems to be made up of characters who are dead; either killed in pervious series or during the Incursion and the book does nothing in terms of establishing as to why all of these characters are here.  However it does do a good job in establishing that these characters are virtually the same as their Earth 616 counterparts and what their goals seem to be in all of this.  Doom, for example, still wants to rule as a God, (as he always does), and Mister Sinister is, as usual, up to no good and is a promising setup for future stories to take place in this world. 
The main problem, as mentioned before, is that it really doesn’t have anything to do with the previous issue and up until the last few pages, it feels as if it’s grinding the Secret Wars storyline to a screeching halt and that’s going to make some people frustrated. 
All in all, however, this is a great issue.  It’s well written, the art work is fantastic and does an incredibly good job of setting up this world for future stories.  If you can get over the fact that the issue itself has apparently little to do with the previous issue, I say it’s worth a look.

Verdict
Read



Magneto #18


            The Magneto solo series has become one of the more surprisingly enjoyable character solo series that has spun off in my time reading Marvel’s current comics.  Taking place after the events of Avengers V.S. X-Men and after discovering villains attempting to harvest mutant growth hormones in enhance their own power, Magneto virtually cuts himself off from the X-Men and all members of his former Brotherhood of Evil Mutants to take up the mantel of Protector of Mutantkind, working as a vigilante against those who have caused great harm to his people and eventually reestablishing his mutant haven on Genoshia.  The series as a whole has been action packed and succeeds in getting the reader to root for Magneto and his cause but acknowledges that the man is still a murderer with not only questionable methods to achieve his goals but questionable degrees of success.  All in all it’s a very solid series and I highly recommend you take a look at it, especially if you’re already a fan of the character.
            Magneto #18, entitled Last Days of Magneto, takes place during the Incursion as he tries to make amends with his daughter, Lorna Dane, (the forgotten child of Magneto), as well as attempts his own last ditch effort to destroy Earth 1610 in order to save his own.  Unfortunately, this issue is probably going to be the lesser of what is clearly going to be a multiple issue storyline.  The glaring problem of the issue is that we already know how the Incursion ends.  We know Magneto fails.  We know in all likelihood he is going to die and it renders much of what he is saying and thinking moot.  It’s the prequel/inbetweenquel problem that plagues most stories like this and this issue fails to rise above it.  The vast majority of the issue focuses on Magneto talking with Lorna, regretting his failures as a parent while cutting back to his meetings with Namor who apparently told him what was going on and the whole thing feels padded, as if the writers are just wasting time until the real meat of the story comes in later issues.  There is a lot of talk between Magneto and Lorna with the typical Estranged Father/Daughter stuff we’ve heard a million times before with Magneto stressing in his mind about how what he is about to do will kill him and how the fates of all hang in his hands and cutting back to his meetings with Namor that just feel superfluous as if the writers felt that we needed to know their history with one another and it ultimately just feels like a bit of a time waster until the final page that sets up what the final story arc of the series will really be about.
            It’s not helped by the artwork that while not bad is unremarkable.  One of the series more questionable choices was without a doubt the art direction of the series, as it always felt like they were trying to emulate the style of Greg Capullo of Batman but in this series it always felt a bit out of place and this is very much at play here as well.  The panels themselves do nothing to keep your interest, consisting of people just looking at Magneto in awe or the characters just talking and does nothing in terms of getting us to feel just how epic of an event is going on in the Marvel or the stakes that are on the line.
            In the end, Magneto #18 just doesn’t do it.  It’s not emotional enough to keep you invested, not action packed enough to keep you engaged, but also not bad enough to where it’s not worth a look at, if only for the sake of discovering what will happen next and the ultimate fate of the Master of Magnetism will be.

Verdict
Browse


Thor #8

            The past year or so has seen very strange changes in Marvel Comics, (outside of the obvious reboot).  A past version of Bobby Drake, (it’s not really made clear as to when this Iceman is from), turned out to be gay, Spider-Man turned out to have not been the only one to have been bitten by the radioactive spider that gave him is powers, a character known as Spider-Gwen has gained a surprising amount of popularity, the mantle of Captain America was taken over by Sam Wilson, and a woman now carries Thor’s hammer and goes by his name.  Words have been used to describe these moves as that of some kind of “liberal agenda” or roundabout efforts of “political correctness” and have viewed this changes as a hugely negative thing but I’ve seen it more as progressive; an attempt by Marvel to realize that the world is and always will be changing and one has to change with it.  Now whether or not changing Iceman into a gay man or gender/racial swapping Thor and Captain America is the right way to go about this is another discussion all-together and one that is worth having but not today.  This part of the article’s section is whether or not the resulting series of one of these changes is any good and if it was worth ending an otherwise excellent series in order execute this status quo shaker.  The answer is yes AND no.
            You see, the proceeding series, Thor: God of Thunder, had been, without a doubt, one of the best series of the Marvel Now! lineup, with incredibly creative stories that spanned not only space but also time, breathing new life into a few old villains, characters as well as introducing several new ones that I hope will play larger roles in the future and potentially have their own spots in the Marvel Cinematic Universe.  That all ended however, during the events of the Original Sin crossover event where Thor lost the use of his hammer, (read the story for more info on that) and the story of Thor began right after that, as an unknown woman is able to lift the hammer.
            On the whole the series has been good but not great.  It’s very entertaining to see the new Thor discover her powers, how they work and how she interacts with the original Thor, (who now goes by Odinson), and how he attempts to discover her identity.  Unfortunately, it’s just not as intense or creative as the previous series so it makes the shift a bit hard to justify from an improved narrative point of view and this particular issue doesn’t help matters.
            There really isn’t much to say about this issue as the vast majority of it focuses on Thor, Odinson, and their allies fighting off the Destroyer, sent after her by Odin in order to reclaim the hammer from her.  What follows is a very underwhelming fight where the various characters of the Marvel Universe trade unfunny banter and fight the Destroyer until it comes to its inevitable end where the new Thor’s identity is revealed and it doesn’t really make all that much sense.  That’s really all there is to say about it.  The action in the issue isn’t particularly well depicted, with much of the action apparently happening off panel, the banter between characters doesn’t work and outside of a few story advancements with her current position among the gods and an apparent plot by her enemies that all happen at the end of the comic nothing really happens and while it’s not one I would say you should burn, it’s one that you would be better off looking at a wiki article for what happened as opposed to buying the issue.

Verdict
Browse


Uncanny Avengers #4


            An inevitable fact of a long running franchise is that it’s going to go through high and low points, masterpieces and duds, and decent entries to mediocre ones.  But does this make the more average or non-spectacular entries in said franchise bad?  Does not living up to the high standards of a predecessor make a story told later horrible?  It’s a question that any fan of any franchise wrestles with when confronted with one of the mediocre entries of any long running franchise and I find myself asking this question a lot in with Uncanny Avengers.
            Formed in the aftermath of the Avengers V.S. X-Men event, the Uncanny Avengers is a series that focuses a group of the Avengers known as the Unity Squad; a group made with the intent to show that humans and mutants could work together.  The resulting series was nothing short of amazing, with three major story arcs that knew how to bring out the best in all of their characters for all of their strengths and weaknesses with incredibly well written plots that remain among my favorite in all of Marvel, which eventually led in to the excellent AXIS story arc and remains one of the best crossover events in Marvel in recent memory.  Unfortunately, AXIS ended with many shakeups occurring in the Uncanny Avengers lineup and the focus of the book shifted from Avengers/X-Men esc battles against threats to both groups to something far inferior.
            The new renumbered Uncanny Avengers follows a new Unity Squad made up of Quicksilver, Scarlet Witch, Rogue, Sam Wilson/Captain America, Doctor Voodoo, The Vision, and Sabretooth as they travel to a doppelganger planet earth called Counter-Earth and get caught up in a battle against its ruler who periodically wipes out the planets population in hopes of creating the perfect race, free of flaws and has been a very underwhelming series thus far.  At the forefront are Scarlet Witch’s and Quicksilver’s daddy issues that don’t really seem to amount to anything interesting outside of what feels like a forced revelation so Marvel Studios can say that the two character’s aren’t mutant characters anymore for the sake of the characters’ movie rights.  The plot itself isn’t particularly interesting with a villain who comes off as a boring version of Apocalypse and his plans don’t really seem to have very high stakes outside of what is going on within this planet that we have never heard of before and does next to nothing to get us invested in.  The artwork, while not bad, does nothing to help matters, depicting a visually uninteresting world and new characters that won’t be remembered anytime soon based on their designs.  The one silver lining is Sabretooth’s story as he wrestles with the fact that he has gained humanity, (read AXIS for more info on that) and struggles to be a better person while still faced with the fact that he still has to let the animal out every now and then.
            And that’s really the review of this issue as well.  It has the same problems as the rest of the renumbered series.  Uninteresting artwork, mediocre writing, and giving the reader the general feeling of “man this series used to be so much better”.  In the end, does that make this series itself bad?  Grudgingly, I have to say yes.  While not the worst issue or series that I’ve read, it really does nothing to stand out from a huge crowd which is just flat out sinful when compared to what came before.  And in this case, for being such a failed follow up to a great series, it deserves the burn pile.

Verdict
Burn

            And that about wraps up this edition of This Week in Marvel Comics.  We got a really strong second entry into Secret Wars, two mediocre entries into two otherwise good series, and another mediocre entry into what has sadly become a mediocre series.  Hopefully next time I will be able to have the next article out in a more timely manner but for now I hope you enjoyed my thoughts on it and hope that Marvel will keep going strong in some areas and get better in other.  So until next time, please follow the blog, follow me on twitter and come back next time.  Until then, this is Griff the Ghost signing off.